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Dino Quake
DinoQuakThumbnail
Information
Released:

September 13, 2011

Play It:

Dino Quake

Awards:

Game Badges
Gold: 100,000
Silver: 50,000
Bronze: 25,000

Levels:

18

Type:

Multiplayer

Genre:

Platform, Arcade

Websites:

Neutronized.com, Miniclip

Controls:

See controls section

Credits:

Art and Programming - Gionathan Pesaresi
Music - Filippo Vicarelli
Testing - Gionathan Pesaresi

Special:

First multiplayer game

Dino Quake is an old school platform multiplayer game released September 13, 2011. Players control a dinosaur with the aim of knocking out all the enemies by stomping on the ground.


ControlsEdit

Orange Dinosaur:

  • Left.png Right.png Left and right arrow keys - Move
  • Up.png Up arrow key - Jump
  • Down.png Down - Move down
  • Space bar - Hit the ground to make a quake
    • When playing in 2 player mode, this key becomes "Enter"

Green Dinosaur:

  • A and D keys - Move
  • W key - Jump
  • S - Move down
  • Space bar - Hit the ground to make a quake

LevelsEdit

There are 18 levels in Dino Quake, three of which involve boss fights. When players begin a level, they are given the goal of collecting all fruit left on the screen and destroying all the enemy dinosaurs using their earthquake abilities as quickly as possible. If players are too slow, a Voodoo ghost is sent to chase the dinosaurs as they continue to play.

Level 1Edit

There are five short platforms, three which are attached to walls and two which are floating in the air. Players need to knock out two green hermit crabs, which occupy two top platforms of the level.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 100:30

Dino Quake Level 1

Level 2Edit

In this level, vegetables are first introduced and in this level is the only time in which green hermit crabs appear seven at a single time.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 200:35

Dino Quake Level 2

Level 3Edit

In this level purple lizards are introduced.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 300:50

Dino Quake Level 3

Level 4Edit

In this level the enemy triceratops is introduced.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 400:47

Dino Quake Level 4

Level 5Edit

In this level egg nests are introduced. These egg nests spawn triceratops.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 500:52

Dino Quake Level 5

Level 6Edit

This level is the first boss battle in which the stegosaurus is fought.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 600:55

Dino Quake Level 6

Level 7Edit

In this level the background changes to reflect that of a rain forest. Burrowing bugs and green lizards are introduced.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 700:30

Dino Quake Level 7

Level 8Edit

In this level dandelions make their first appearance.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 801:15

Dino Quake Level 8

Level 9Edit

In this level rocks are introduced that can can be hit by a earthquake and possibly kill multiple enemies. Also blue walking dinosaurs are introduced in this level.

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 900:35

Dino Quake Level 9

Level 10Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1000:47

Dino Quake Level 10

Level 11Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1100:48

Dino Quake Level 11

Level 12Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1201:26

Dino Quake Level 12

Level 13Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1300:57

Dino Quake Level 13

Level 14Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1400:44

Dino Quake Level 14

Level 15Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1500:48

Dino Quake Level 15

Level 16Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1600:53

Dino Quake Level 16

Level 17Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1700:50

Dino Quake Level 17

Level 18Edit

Master PandaTo view this video walkthrough, click the [show] tag.

Dino Quake Level 1801:29

Dino Quake Level 18

EndingEdit

This navigational box contains a spoiler. Click [Expand] to open.

ENDING OF DINO to

The ending depicts a pile of fruit in font of the orange dinosaur who has a diamond behind him. A caption at the bottom of the image says "Well done! You now have all the fruit for your fruit salads. If the game is completed in two player mode the ending will show the green dinosaur on the opposite side of the orange dinosaur.

HazardsEdit

  • Spikes: These are scattered on the ground and touching one will cause a life to be lost.
  • Egg nests: These will spawn enemies after a certain amount of time. Touching one will result in instant death. Multiple hit from earthquakes are needed to destroy this hazard.

Interactive objectsEdit

  • Rocks: Once hit by a earthquake these will bounce into the air and roll across platforms. Any enemies they hit will instantly be killed.
  • Pickups: These are dropped by enemies and bosses. It varies in the amount of points they grant.
  • Vegetables: These must be pulled out of the ground by earthquakeing next to them. Once pulled out they will either grant invincibility, more speed, enemies getting frozen in one place, the ability to make a giant quake, or the ability to have two earthquakes in the opposite way the first earthquake was made. After a certain amount of time the affects of vegetables will disappear.
  • Dandelions: If the main characters touch these they screen will move in a wave like pattern and enemies and the main characters will move slower. After a certain amount of time the affect will cease.

EnemiesEdit

  • Triceratops: These will jump to platforms above, below, or across from them. If the see the main characters they will chase them. A single earthquake will instantly kill them.
  • Burrowing bugs: These will move underneath a platform then poke their heads out of the ground. While out of the ground a single earthquake will instantly kill them.
  • Voodoo ghosts: These will appear if the player has gone a certain amount of time without dying. Voodoo ghosts will chase the player and go through objects. To get rid of the voodoo ghost the player must kill all enemies or kill themselves to make the ghost disappear.
  • Green hermit crabs: These are a basic enemy that will move back and fourth across platforms. Touching them will instantly kill the main characters but hitting green hermit crabs with a earthquake will kill them.
  • Blue hermit crabs: These will jump to platforms above or below them as well as walk across platforms. They can be killed by a single earthquake and touching them will take a life away from the dinosaur.
  • Purple lizards: Will walk back and fourth across platforms and occasionally stop and jump to platforms above or below them. One hit will instantly kill the main characters and likewise on hit from a earthquake will kill purple lizards.
  • Green lizards: If they catch sight off the main characters they will instantly chase them. If they haven't seen the dinosaurs they will walk back and fourth across platforms and jump to a above or below one. Touching one will instantly kill the main characters but likewise a single earthquake can kill them.
  • Yellow lizards: These will move across platforms at a much faster pace that could lead to touching them and killing the dinosaurs. Like green lizards they will chase the dinosaurs if they catch sight of them. Occasionally yellow lizards will jump onto a platform across, above, or below them. A single a earthquake will kill these creatures.
  • Blue walking dinosaurs These will walk back and fourth across platforms and sometimes jump to above, below, or across platforms. If the catch sight of the main characters they will shoot a pink slime that will pass through walls. A way to kill these creatures is to hit them with a earthquake.
  • Black walking dinosaurs: These enemies will walk back and fourth across platforms at a rapid pace. Sometimes they will stop and jump to a above, below, or across platforms. If they catch sight of the main characters they will either chase them or spit pink slime at them. Either attack will instantly kill the main characters unless they avoid it. A single earthquake will destroy black walking dinosaurs.

TriviaEdit

  • A few things in Dino Quake seem to be based off of the arcade game, Bubble Bobble.
  • Oddly there are two endings for Dino Quake as if it is beat in two player mode something is added to the ending.

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